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Operate a pipeline

Everything on a pipeline is done from its level of the map.

Start. The pipeline's box carries Start pipeline. It opens the pre-flight: every layer of instruction the run will use — the contract, the agent's persona, its skills, the standing rules, the workload prompt, the stage's own wording — each with an Edit that opens the one surface that can change it safely. Blockers (a halted stage, a missing seat) are listed first with a one-tap fix; Confirm is disabled while one stands. A pipeline can be started at any time; the pre-flight is what makes that safe.

Run this stage now. On a stage's panel. The same orchestrator pass, narrowed to one stage.

Stop, resume. Per pipeline or per stage. A stopped stage starts nothing; items keep their place.

Move an item. Drag a card onto a stage, or use the verbs on the card. Only declared transitions are offered; a human gate asks for your note where the file requires one.

The Desk. Approve, continue, send back with a question, reject. Release lifts a park and may carry a direction for the retry — words for the one run that follows, which redirect what it works on and relax no rule about how.

Reorder and add stages. Drag a stage box to reorder; the stage panel's order row also offers Add a stage after this one from the step catalog (Pro).

Advance now. Runs the orchestrator pass for the pipeline immediately, rather than waiting for its schedule.

Watch. The Time lens replays the last thirty days of transitions; the Activity button lists moves, actions and runs newest first; Runs shows every run with its outcome and a Trace of what it did.

Search. The box on the pipeline toolbar finds items in this cell by any word; ⌘K finds items across cells, screens, workloads and documents.